Things have been pretty intense the last couple of weeks! The team is pushing hard to get momentum going on the game again. An update on the art side of things, I’ve made a minimum tileset for the cave area that we will be working on soon. Here is a clip of it working. I’m redoing our old brick tileset so it will also auto tile and be more useable to quickly build levels. I’ve also been trying to smooth out the animation on our golem creature. Not to mention incorporate an animationplayer node to the sprites and more everything from our old animation system. The animationplayer will hopefully be better at synching the animations to the music

Leave a Reply